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Issue 0.37

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News Update: Issue 37

Facebook, Microsoft and BCS back computer science teaching. Met Film School launches Summer Camp. 3D-Hub aims to become ‘the’ portal for stereo 3D content. 2,000 schools across London to tap into Wi-Fi service.

Date:
23/05/2013
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Product Update: Issue 37

Griffin SeeSaw Tabletop Stand for iPad. ViewSonic Ultra-Short Throw projectors. LG 84LM960V 4K Ultra HD TV.

Date:
23/05/2013
File Format:

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Drafting your technology purchase ‘tick-list’

As technology continues to advance, the variety of options available for the classroom can appear almost overwhelming. So what as an educator should you be considering before making your decision?

Date:
23/05/2013
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What makes a good Gamification App?

E-learning on mobile devices can be most effectively delivered in two ways, either as an ‘app’ or in web page format such as HTML5. Many e-learning providers are insisting that HTML5 development tools have ushered in a new era of mobile training. But David Marshall, CEO of Marshall ACM, doesn’t buy it. His view is that e-learning requires fluid, sometimes complex interactions or animations and HTML5 simply isn’t ready or capable of delivering that to users right now.

Date:
23/05/2013
File Format:

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BYOD? What is it and how will it affect my school?

Technology in education has evolved rapidly over the decades, from typewriters in schools to bulky desktop computers to laptops. Now we’re also seeing a rise in requests for pupils’ mobile devices and tablets to be linked to the school’s servers. This tendency of mobile working, known as the bring your own device (BYOD) trend, is not a surprising development and while there are obvious benefits, there needs to be careful consideration as there are security risks associated, particularly in the education sector.

Date:
23/05/2013
File Format:

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Be prepared: Making effective use of your MIS

Paul Burrows, assistant headteacher at Handsworth Grange Community Sports College, explains the pivotal role technology played in raising student attainment at his school.

Date:
23/05/2013
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Game-Based Learning: Latest Evidence And Future Directions

The role of video games in teaching and learning is a source of debate among many educators, researchers and in the popular press. This report by Futurelab at NFER provides practitioners, industry and researchers with an up-to-date account of what the evidence tells us about game based learning and its potential impact on learning and teaching.

Date:
23/05/2013
File Format:

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Academies ICT expenditure

Half of academies are planning to increase their ICT expenditure over the next 12 months – despite concerns raised about funding, according to this survey by Capita SIMS.

Date:
23/05/2013
File Format:

PDFPDF